How much are you really spending?

I just want to remind new players desperate for friends that We Rule Friend Finder is a good resource for developing your friends list. Jason Ledtke, the developer, asks for donations (which WordPress doesn’t like) so please support his work. You are also more likely to attract players looking for newer names on the list.

I’ve added the link permanently to the menu (toward the bottom) in case you lose your bookmark. Jason has also been kind enough to link his site to mine.

Game gossip

At last, a week where the developers didn’t dump new items on us two or three days in a week. I don’t know about you, but having to decide what would be a good purchase for three, or even four items a week was getting to be a pain. Sadly, today they came up with the troll so we may be back on schedule. The new troll, who looks more like a rabbit than a troll, gives you 3800 xp on installation, and delivers a high hourly yield with a low total yield (210). It makes a nice decoration and fits right in the space occupied by a river tile so it doesn’t eat up any more room in your kingdom. But seriously, the troll looks more like a destitute Harvey than a troll.

I think I saw this troll in a Jimmy Stewart movie, a least a painting of the troll because the real troll was invisible. Only it’s not a troll, it’s a pooka. But he wasn’t this destitute in the movie.
This is not a troll

Based on what I’ve seen in We City and We Farm, however, I get the feeling that it won’t be long before ngmoco:) finally releases L50 and a new castle. My prediction? A diamond citadel.

However, if ngmoco:) wants to stretch the leveling process out (which I think they will) to include another 30 or more levels, they might want to introduce emeralds and sapphires in the meantime. They could add emerald and sapphire roads as well.

I’m also betting we will see new crops, and hopefully a two week durable crop to allow players to walk away from the game for a couple of weeks.

It may seem like this would go against ngmoco:)’s interest, but it’s possible that players might engage if they knew they could walk away for several days without losing everything.

Speaking of We City, I have to ask if the game has finally jumped the shark. A sea monster? Really? I could tolerate the aliens in We Farm because rednecks really do believe in aliens and alien abductions. But a sea monster in We City? For 45 mojo? What were you guys thinking?

Weird screenshot of the week: Do you get the feeling there’s some bad code or a bad link to the database? This has been popping up since late last week.
Where did my grapes go?

New wish list items: more squares.

I also have a new item for the wish list: Large squares of gold, rubies (and sand/road color) similar to the large lake, snow and bridge tiles. I don’t know about you, but when I build over roads it becomes a pain to rearrange items later. I have to move as many as six roads out of the way (or simply sell them) to grab hold of a building. Having large tiles would make it easier to redecorate.

Please, however, please don’t charge mojo for them.

And while we’re on the subject of mojo…

Calculating mojo cost

A number of players were really upset that ngmoco:) was charging three dollars for the Wyvern’s forge when they released it. And three dollars for a game object does seem excessive. Especially compared to the Viking Ship which is only one dollar and still delivers a high return.

ngmoco:) reduced the price to one dollar, just for the weekend, so that should have allowed players a chance to add a couple without too much pause for complaint. Nonetheless, the price will go up again.

The question that remains is whether or not ngmoco:) will continue to release cash only objects now that everything can be moved in and out of inventory. Since the inventory option was the prime reason to pay cash, I can imagine that players will be reluctant to buy for cash in the future.

It’s possible that cash sales were so disappointing, ngmoco:) may drop them. But if enough people proved willing to cough up cash during the experiment, I can’t imagine that they won’t look for a new wrinkle so they can charge.

If they do, it will probably be as an alternative to purchasing buildings, or (and I can see the marketing, bean counting brains at work on this already) they will offer the really high return buildings for mojo or real dollars. The thinking here may be that players will spend mojo because they think it will be cheaper than the cash purchase.

A couple of weeks ago I commented somewhere that the three dollar purchase price of the wyvern forge was probably cheaper than paying 50 mojo unless players bought mojo by the cask for one hundred a pop.

It dawned on me that it would be useful for players to actually have a cost breakdown for the real cost of mojo based on the amount of mojo purchased. So this week I’ve created a chart comparing the cost of mojo in real dollars based on the size of the purchase.

I’ll move it to the pages section in a couple of weeks, but I’m putting it in the main blog so you’ll know it’s here.

Item #Mojo Price Unit Price 25% discount 20% discount
Cask 2000 $99.99 $0.05 $0.04 $0.04
Vintage 800 $49.99 $0.06 $0.05 $0.05
Case 300 $29.99 $0.10 $0.07 $0.08
Carafe 165 $19.99 $0.12 $0.09 $0.10
Bottle 75 $9.99 $0.13 $0.10 $0.11
Flask 30 $4.99 $0.17 $0.12 $0.13
Vial 5 $0.99 $0.20 $0.15 $0.16

Purchase Prices*

50 mojo 35 mojo 30 mojo 25 mojo 20 mojo 15 mojo
$2.50 $1.75 $1.50 $1.25 $1.00 $0.75
$3.12 $2.19 $1.87 $1.56 $1.25 $0.94
$5.00 $3.50 $3.00 $2.50 $2.00 $1.50
$6.06 $4.24 $3.63 $3.03 $2.42 $1.82
$6.66 $4.66 $4.00 $3.33 $2.66 $2.00
$8.32 $5.82 $4.99 $4.16 $3.33 $2.50
$9.90 $6.93 $5.94 $4.95 $3.96 $2.97
*Based on non-discounted mojo cost
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8 Comments (+add yours?)

  1. Kendrickhphoto
    Jan 18, 2011 @ 20:02:35

    @Totalthinker – if you look about a third of the way down this thread there is a picture of an unreleased castle and in the past they’ve been spot on about appearing later on down the line.

    http://www.serifwebresources.com/phpBB2/viewtopic.php?t=1408&start=30&forumid=339260

    Reply

    • Totalthinker
      Jan 19, 2011 @ 23:27:49

      This is why prognosticators always hedge their bets, like I did, and recommend developers don’t do what you predict. So now I can declare that they did what I suggested and came up with a sapphire castle, even though they’re calling it the dark castle. So I lightened it up to show readers what it was supposed to look like.
      New castle

      Reply

  2. Kendrickhphoto
    Jan 18, 2011 @ 23:10:46

    Here’s a link from their twitter that says coming soon.

    http://ow.ly/i/7l3w

    Reply

  3. QueenMaub
    Jan 19, 2011 @ 00:16:34

    I buy iTunes Gift Cards when they are on sale 20% off and then buy 2000 mojo at 25% off. That makes them 2.8 cents each. Just need to buy logically not emotionally and think ahead. Of course, that is where ngmoco makes their money – instant gratification purchasing.

    Reply

    • Totalthinker
      Jan 19, 2011 @ 22:25:31

      Wow, even better. Good for you. Now that I think of it, you can use the gift cards people actually give you for Christmas and then the mojo are free (or at least subsidized by friends).

      Great tip

      Reply

  4. Kendrickhphoto
    Jan 19, 2011 @ 00:24:59

    @Totalthinker – a while back you asked for a screenshot of a realm full of founts here is one of my realms for you if you’re still looking for one.

    Reply

  5. Fendora
    Jan 21, 2011 @ 21:34:22

    I never buy mojo. =D
    I just wait for special offers, levels up, and i spend them only when i really need to.
    I’m lvl 49 (soon 50, by monday) and I never bought something in this game, so to all poor players like me, don’t give up. ^^

    Reply

    • Totalthinker
      Jan 23, 2011 @ 23:39:03

      We applaud your patience.

      I know some players feel that holdouts like you are driving up the cost of mojo for the rest of us, but I think the other holdouts should be encouraged by your example. Those of us who can’t resist the temptation to expand more quickly should expect to pay a higher price and not blame our lack of impulse control on your superior will.

      Reply

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