Final Harvest Update

The building sale ends today, the harvest event ends Thursday morning. This will give you plenty of time to catch all of the trophies you need.I don’t know what’s going on with the statues. I’ve caught a dozen of the ruthless dinner rolls, ten pies and cranberries and still no dinner roll or cranberry statues. All of the statues deliver 2500 coins and experience every ten hours no matter how rare the item. But I can only verify that there are actually four statues, contrary to my earlier assumptions. But if people keep sending them, keep catching them. Maybe I’m wrong and you’ll unlock different statues.

Plenty of themes

The good news is that you have plenty of holiday theme material to play with. Based on last years Christmas releases you should see a lot of new holiday items and there’s a good chance they’ll rerelease the items from last year (which should be affordable to players at lower levels). Let’s see what you can do with your realms. We had some great ones last year and I’m betting we’ll see even more fantastic realms this holiday.

Loading new content: Statues work now

The harvest event, which had originally been set to end on 12/1, and then shortened by two days, has been extended to 12/1 again. We got the Black Friday sale I requested but only 25 percent off on buildings, and no mojo sales. Next year I will ask that the Black Friday sale include every thing for free and maybe we’ll get the 50 percent sale.We definitely need another mojo sale though because players’ coffers have been decimated by the last two events and all the high profile buildings.

Oops. Retraction time. Statues produce.

Contrary to my report Tuesday night, the harvest statues do produce idle income and you can earn a statue for every item by cooking ten of that dish. Once I earned the yam statue, I saw a banner above my corn statue that said it was initializing. Suddenly the statue earned 2500c and xp every 10 hours. I just earned my mash potato statue (I refuse to use mojo to capture) so I won’t know until late tonight if the rarer items have higher returns than the common items.The yam statue delivers idle income as well, so I’m going to go out on a limb to predict that all nine statues will produce at least 500hcp. I can only think of two explanations. Either I had to earn a second statue to start generating income from the first, or (and this is more likely) the statues didn’t produce until the developers fixed the items after I posted my report. In case you wondered why you keep seeing the message “loading new content” but no new items, I suspect it’s because the developers are fixing the bugs in individual items.

Contrary to my earlier report the harvest statues suddenly started producing yesterday. I’m waiting to collect one of each category to tell you if the return improves with the rarity of the delinquent dish. But the return is hefty; at least 500hcp over 10 hours.

Oh, wait. I just thought of a third explanation. My statues waited until Thanksgiving to start earning.I would have posted all this yesterday, but it was Thanksgiving for goodness sake. And the Texas/Aggie game was too exciting to ignore to post the numbers. Sorry for that last second field goal, Aggies. Oh, wait, I’m not. 1So….

Ignore my previous advice. Earn the statues.

I’m not advising you to capture them with magic pots and mojo, but even if all statues produce the same you will be able to add 4500hcp to your kingdom just by earning the statues. And, yes, even though there are only three goals with harvest statues, there are nine statues.


1For those of you who haven’t kept up with Texas football politics, which is most of you, UT asked A&M to help them develop a media sports network. Then, when it was ready to launch, UT decided to keep it for themselves and launch “The Longhorn Network,” which only a few hundred people in Austin can access with their dish accounts. A&M’s athletic director decided this was the last straw and followed Nebraska out of the Big 12.
Unlike Nebraska, however, who went to the Big 10 where they actually have a chance of winning, A&M went to the SEC where they will have to tackle teams who have won every national title in the last…well, forever. This explains why every restaurant in Tuscaloosa now includes “Aggies” among the appetizers on their menus. It would be like We Farm leaving ngmoco:) and joining a league with Trade and Battle Nations.
At least this is how I recall the story developing in the news. I’m sure the Texas and A&M officials will deny everything in this footnote.back

Attack of the corn stuffing

I think everyone knew it was time for another event. This means, if ngmoco:) really wants more people on board they need to follow my advice and have a half off mojo sale. I know I need it. I spent more than seven hundred mojo trying to get through the last challenge because it took 320 tries for both terrible turkeys to finally show up.This is it for me. In the future I will finish the first level on event release nights and it should be safe to assume the mastery reward will be somewhere around double the return of the first event level. In this event 6300cp for the bakery and 13050cp for the deli (more than double) but 122 hourly for the bakery and 218 hourly for the deli (less than double).

The other pattern that seems to be developing is that every other even delivers the highest producing building available (at least for a couple of weeks) and the events in between don’t. This will be an in between event.If you’re new to events you will need to catch nine different delinquent dishes in two rounds. The first time around you catch one of each, the second challenge becomes more difficult. Here’s the rundown:

  • Yams, corn and rolls must be caught three times each and the guaranteed catch costs 5m.
  • Pumpkin pie, cranberry jelly and mashed potatoes must be caught twice for and cost 8m each for the guaranteed catch.
  • The casserole, ham and turkey need only be caught once (10m), but the turkey will be hard to find on the mastery round.
The Herculian ham is about the dumbest event creature I’ve encountered. I normally kid the designers, who do an excellent job with only a few rare clunkers (like the university professor), but this ham is clearly a gigantic hambone.

 

The items are much harder to catch with the free trap than they have been in the past. The ante has increased too. In previous events you could speed up the lure for the most common creatures with 1m.

This event requires 2m to speed up all lures.ngmoco:) added a new twist with three goals. If you catch ten corn, ten potatoes and ten turkeys you collect a corn, potato and turkey statue for your kingdom. The corn statue, which I went ahead and earned, produces no idle income. I’m not about to speed up lures and spend mojo for magic captures for the other two just to find out if they do earn. If you capture every corn with the magic trap (which should be unnecessary) it will cost 50m. There is an outside chance you could catch ten potatoes without mojo. The turkey is rare and impossible to catch without magic, so it will cost 80-100m.So why would you want these statues for your kingdom.

Because they release the delinquent dishes into the realm where you erect them. I planted the corn statue in my Halloween realm because it was the only place where the carnivorous corn character didn’t stand out like a bleeding, blistering and painfully throbbing thumb.

The statues that accompany the three extra goals unleash their related delinquent dishes into your kingdom. You may like them. I think they’re annoying.

 
Unlike some players I kind of like the events, but, as I said earlier, I just can’t afford to run all the numbers the first night of the event anymore. To be honest, were I not writing this blog I would have passed on this event had I know in advance the value of the new items. I would have been better off saving the mojo for an event with a better return.

Will black Friday move to We Rule?

Based on the sheer amount of shops dumped onto the We Rule Market in the last ten days, I fear for the prospect of a We Rule Black Friday.

With luck we’ll have a Thanksgiving event poaching the king’s royal woods. We could capture turkeys, ducks and rabbits, who are easy to catch. The rare creature challenge would be to hunt wild boar and deer and the delicious but useful goose that lays golden eggs.

Maybe we could even keep one of each to wander around our realms between now and Christmas.

The last ten days have made me feel we are more likely to get a feast of conspicuous We Rule consumption. More shops with higher returns, making us desperate to spend mojo for those grand farms and dragonslayer’s dens we could otherwise not afford.

In the past it’s taken about three months to replace the top earning shop with a new one. It was a matter of weeks before the necromancer’s lair replaced the thunderbird, and the dragonslayer’s den arrived to top the necromancer four days later.

The dragonslayers are eating the thunderbirds. For the first time since I can remember, ngmoco:) has replaced the top earning shop, not just in a matter of weeks, but over a single weekend. I hope you didn’t install more than a couple of the necromancer’s lairs over the weekend because they cost $3 and fell into second place with the next new release.

Here’s a quick run down of shops in the last ten days:

  • Adventurer’s tavern, L22
  • Axesmith, L44
  • Paladin Citadel (gift)
  • Magic wand shop, L32
  • Necromancer’s lair, L55 (top earner)
  • Dark Knight haven, L50 (outperforming the previous L50 leader, the Black Dragon)
  • Dragonslayer’s den, L68 (new top earner)
  • Fall trees, L11 (decoration)
  • Corn Maze, L18 (super high idle income producer)
  • Pie Shop, L42
  • Turkey Pen, L24
  • Cider Mill, L34
  • Grand Farm House, L62 (third highest performing shop)

That’s 13 different items in a ten day period (15 if you count the three different fall tree varieties).

If you add the seven Spanish items in the two prior releases, we’re talking 20 new items in two weeks. Can you say, “conspicuous consumption?” The only other competing developer I know who can come close to that pace is Zynga, who is ahead of ngmoco:) in gross profits.

Trade Nation usually introduces about six items a month, although many of those items require extraordinary gem expenditures. Would you pay 750m for a poodle?

I just want to remind readers that you don’t have to buy something just because ngmoco:) releases it. Buy shops only when they improve the return of the shops at your level. You may think you need that turkey pen for Thanksgiving, but by the beginning of December you will have forgotten all about it.

I save my coins to invest in the highest producing shops available at my level (which will usually be the highest producing shop for the next several levels, at least for a few weeks). If you’re below L20, look to invest in two or three. From L20 to L30, invest in four to six. Above L30 try to install as many as ten (or until you find no one’s ordering).

You don’t have to do this at once. Add them as you have money. Then invest in decorative items like rivers, trees and roads to spruce things up until you can afford to add shops just to decorate.

Here’s my Black Friday request to ngmoco:): Fifty percent off mojo and fifty percent off every shop available. You’ll still make a bundle and your fans will feel a little more appreciated.

The lure of the necromancer

Harry Potter’s final installment hit home theaters this weekend and ngmoco:) celebrated with a magic wand shop and necromancer’s lair. The wand shop looks kind of cool and the necromancer’s lair is supposed to glow in the dark.

Oops.

It never gets dark in We Rule.

Even more interesting, ngmoco:) added a new wrinkle to high stakes shopping. The necromancers lair is officially the highest paying building available (at least until the next event) and pays almost double in coins the value of the next contender.

See how the necromancer’s lair is supposed to glow in the dark? I thought that would be so cool until I realized it never gets dark in We Rule.

Not only does it kick the thunderbird lair in the rear on total points by almost two thousand, it offers a significantly higher hourly yield. Furthermore, the thunderbird lair has only been around for a few weeks. Usually ngmoco:) waits three months before replacing the shop leader.

There is, however, a catch. Catch 299. As in $2.99. Each lair costs three dollars. To make up for it, ngmoco:) claims they gave everyone a free Merlin’s Keep, but really? Three dollars?

Would I recommend you install one? Absolutely. Would I recommend that you fill a realm with them the way many high level players do? No. Not a chance. Not on your life.

This doesn’t mean you won’t find some kingdoms with ten or twenty, but put this is perspective. Ten necromancer lairs cost $30. ngmoco:) now seems to allow players to take more than forty orders (at least players at L70). That would be $120. I’m not spending that much for items in a game and I recommend you don’t either.

Within a week or two ngmoco:) will release another event with shops that yield even more. Their pattern has been to top the thunderbird lair with the mastery shop every other event (and that would be the next one). Even though I haven’t seen any messages about strange creatures on their Facebook page I wouldn’t be surprised to see kangaroos and koala bears Wednesday.

Even worse, if they top the necromancer’s lair in four weeks the way they replaced the thunderbird’s lair, you will have to replace your entire investment. That’s not the worst possible scenario. If ngmoco:) sees that players will blow sixty to a hundred dollars to pack realms with top shops, you can bet only the people who can afford a hundred bucks a month will be able to add them.

This is Dragonvale where players have to buy dragon eggs with hundreds of gems, only they can’t earn gems. You have to buy them at a rate similar to buying mojo. Let us bow our heads and pray ngmoco:) doesn’t think of this as a good idea.

I looked at Dragonvale based on a reader’s recommendation. Some of the dragons cost 500 to 1o00 gems (which cost twenty five to fifty real dollars). I remember thinking that ngmoco:) might not be so outrageous with the mojo after all. The necromancer’s lair says they’re thinking about it, though, and I think the market needs to say, “NFW.”

Opting out of events

If there was any weekend to check into the hospital this was the once since there is absolutely nothing new to report from the kingdoms themselves.

The Halloween event ended and Mellowy7 led the kingdoms in captures with 3000. Zimidar finished second with just under 2600. After complaining that ngmoco:) never delivered my award for catching 250 monsters I found it with the gifts in my available buildings. It would have been nice for a little dialogue to let me know, but at least I found it.

No doubt there will be another event in a week or two. I’ve noticved more and more people are complaining about them. Look on the bright side, events are slowing down the constant release of new buildings, which many players also found wearying.

You don’t have to participate. I found that when I removed the lure I never saw another monster. If you’re truly annoyed with the events try planting the lure and then removing it. You may have to catch the few creatures that have already been released, but that will be the end of it. No more annoying monsters.

TMI to follow

As I said it’s a good thing things in the kingdoms were so slow because I spent most of the weekend in the hospital. I had a routine colonoscopy on Friday and woke up with horrible pain in my abdomen on Saturday. I called my doctor’s after hours clinic as instructed if I was experiencing abdominal pain.

The nurse asked me to grade it on a scale of one to 10 and I said I had no idea what the base line of comparison was. I mean, I’d never had my arm ripped off and never passed a kidney stone, which is what I would rate a 10. All I knew was I’d never felt that much pain in my life.

I explained that to the nurse and she still wanted a number so I told her it must be a 6 or 7 since that was where would would rate it on the scale of worst possible imaginable pain. She told me to drink lots of water and tough it out.

Two hours later I decided the nurse could go to hell and asked my wife how much it would cost to go to to the emergency ward. She said a couple hundred dollars for the co-pay so I decided to drink more water and tough it out. Fifteen minutes later I realized I had an objective measure of pain. I was willing to spend $200 to make it go away.

I explained that to the admitting nurse and they must not have accepted “willing to pay $200” and “worst pain ever” as a 10 because it took three hours before they finally delivered the pain killers. In the meantime I paced around outside the room, and groaned and tried to make my face twist in as much pain as possible, but they must have figured I was on to them and was just acting out to get their attention.

I saw the doctor at 3 and they gave me two doses of Darvocet at six. The Darvocet did nothing. I think they finally started to take me seriously. They gave me a super strong dose and then a Vicodin. No help.

They finally did a CT scan and told me I had a kidney stone. I asked the doctor if that meant I had an objective measure for 10 on the pain scale. She assured me that qualified as a 10.

So take this as a lesson, if not one for gaming. If you hurt worse than you ever hurt before, just tell them it’s a 10 on the pain scale. Then scream. Maybe they’ll admit you right away and not wait around for three hours to give you the drugs.

After I passed the stone this morning I found a kidney stone building among the gifts in We Rule. Who would have thought? So I installed it in my Halloween realm long enough to take a screen shot.

This is my kidney stone in the middle of my Halloween realm. Don’t look for it. I ran the numbers and it returns 0cp. So I took it out. But I did want to keep a record.

I hope that wasn’t too much information, but I warned you.