Special Event Sunday Update

I was hoping to have the numbers for the Grand Azure Temple by now, and I would have except….

I spent 10 mojo to use the mojo net to capture the last opal flutterfly, captured it and nothing happened. I didn’t get credit for the capture, didn’t get the grand azure temple and then, when I checked the goals list again the entire game crashed an I had to hard reboot twice to het the game to launch this time.

Then it crashed again and I had to hard reboot a third time.

I can tell you this: the six flutterflies are (from most common to most rare) garnet, azure, jade, citrine, topaz and opal. Since the three reboot crash I’ve seen at least one of every color except, of course, for opal.

After I missed the first seven the azure butterflies became easier to catch so I’m about 4 for 15.

You can catch the jade butterflies without the mojo net as well. (I’m 2 for 7).

I’m not promising you will catch them, but if you want to avoid mojo it might be worth trying.

I also figured out what made the new flutterflies so cute and appealing (as opposed to the ominous ones in the original art work). The artist really added the mascara and eye lash lengthener.

Look at those eyelashes. How can you resist this lovable creature? Isn’t he/she/it the cutest thing you ever saw?

In the meantime, cross your fingers, keep catching and I’ll let you know as soon as possible how many flutterflies you’ll need to catch for the third round.

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Early Return Special Event Edition

From dragons to flutterflies

I planned to return from my sabbatical on Monday, but now seemed to be the better time. After all, ngmoco:) kept everybody waiting for a special event, moved it back from Thursday to Friday and then, at 10:30 PST (after midnight for half the country) when most of us had given up waiting and decided to party, they released the flutterflies.

Many of you may have been disappointed. Dragons seem a noble quest, flutterflies slightly less so. Had they been the ferocious turbocharged Mothra style monstrosities depicted in the early press release, players may have felt themselves up to a noble challenge.

Players may have been disappointed by the difference between the mammoth beast promised and the cute creature who finally arrived. I tracked the progress from promotional art to concept art to the final version in the game. I’m fine with it personally, but for many players I imagine it would be like ordering a Porsche online and finding a Kia in your driveway.

Maybe I’m being unkind. The reality of game design is that the more complex the creature the more pixels required to compute and redraw, the more processing power to refresh the screen with each flap of each wing. The more computations, the slower the game. On the other hand, cute butterflies wouldn’t have whipped up as much anticipation.

So the designers, developers and promotion team were faced with a dilemma, and they solved it by promising Mothra and delivering Flutter Fly. Maybe if they had the flutterfly breathe fire out of his ass instead of little butterflies, however, players would have been mollified.

Where are the rare creatures?

A number of players were frustrated on the last quest because they never spotted the crystal or crimson dragon. When those players embark on this quest I can only offer two pieces of advice:

  • Plant and harvest those lures at least as often as it takes them to mature.
  • Check in every couple of hours and capture every flutterfly that pops up even if you already caught one. You don’t have to use mojo, just keep catching them.

As with the last quest the creatures follow a pattern. The garnets are so easy to catch you don’t need the mojo net (I’m 32-2 with the free net). The amethysts are much harder to catch (I’m 0-7 without the mojo net) and the jades only show up once in every couple of dozen. I haven’t seen any of the rarer creatures but in my experience with the dragons they show up once or twice a day if you keep catching the common ones.

The amethyst temple for the first level is okay, with 1800cp for customers and about 76cp hourly.

Don’t wait to the last minute. Play now and often. Plan on using mojo for every type but the garnets. Multiples you catch in one round will not count for later levels but catch them anyway (but not with mojo).

The amethyst temple for the first level is okay, with 1800cp for customers and about 76cp hourly. This is a great deal for players at lower levels, not much use for players further up the level ladder. But the rewards will definitely improve with each new goal.

Beware of the downside to this event. If you really intend to play, your screen will fill with those little pests, and they will begin to seem like pests quickly. Even worse, all those little pests will really eat into your iPhone and iPad 1 processor, so expect a few more crashes than usual.

I’ve had to do a hard reboot on my iPad every time i wanted to play.

If you’re L65 and have all the cute crap you need, you may want to sit this one out. But if you want to play, and those temples look pretty, I would still go for it.

Last Update: Crimson Dragon Unlocked

I managed to unlock the crimson dragon this evening. It will be the most valuable item in your kingdom on an hourly return basis (240cp per hour for customers, 317 for vendors). This is gratifying if only because ngmoco:) now accepts hourly return as the standard for value (a point disputed by many).

I say this because it is only the second most valuable shop for total points behind the minotaur’s labyrinth (7250 and 9525).

The crimson dragon’s lair has the highest hourly return of any shop to date. Whether or not it’s worth the effort (and expense) is entirely up to you.

I also confirmed that you can catch the minor dragons with a free net without using mojo (for those of you who still need to catch one).

The real question is whether or not you want to pursue the quest. I would say “yes” if you don’t mind spending 120 mojo for:

  • Something no one else will be able to have after Thursday—at least until ngmoco:) changes their minds and introduces it as a boosted gift (which they may well do).
  • One shop which will produce a return slightly higher than the minotaur.

If you’re at a lower level and you don’t mind blowing twenty dollars for a crimson dragon, I might say to do it. If you can attract customers. But if you can (or soon will be able to) score the minotaur’s labyrinth you might prefer to buy them with coins.

See you in a couple of weeks. Unless they launch a wizard hunt Thursday.

Special Update: Crystal Dragon Lair Unlocked

So I finally unlocked a crystal dragon lair and here is what I’ve learned:

This is the crystal dragon lair which is available as a goal at L2. This is probably another gateway to mojo purchases, trying to get even beginning players hooked on the big doses.

  • The value is relatively low at 83cp hourly and 2380 total cp over 30 hours. The vendors return is moderate at 105cp and 3175 total. You will have to decide if it’s worth it.
  • ngmoco:) claims the crimson lair which can be earned once you complete the crystal quest will be the most valuable building in your kingdom, but you will only get one and the value remains undetermined.
  • Once you earn a dragon, additional dragons don’t count toward the crimson quest. The counter resets at zero.

The six dragon pictures don’t really show the rarer dragons which have stripes and artifacts on their backs. The emerald, ruby and crystal dragons are really rare and hard to catch, especially the ruby and crystal. Use the mojo to catch one if you want one.

I don’t know about the crimson dragon, but the crystal dragon is not worth the sixty plus mojo it will cost to earn it.

In spite of ngmoco:)’s assurances that they are releasing more of the rare dragons, I haven’t seen anymore than usual. I’ve seen three emerald, one ruby and one crystal in three days.

I wouldn’t spend mojo on every dragon you see, but I would try to catch as many dragons as possible with the free net in case they trigger even more of the rarer dragons.

I haven’t been able to confirm whether or not you can catch one of the common dragons (green, purple and orange) with the free net before you catch one with the mojo net. It has yet to happen for me in either of the two quests.

Based on my experience, the free net catches about one in three purple dragons, one in four to five green dragons, and one in ten orange dragons. Since the free net costs nothing, and each dragon caught is passed on to another player.

Special Dragon Hunt Edition

The We Rule special event is a dragon hunt, not just any dragon hunt but one for six different dragons. You have to plant dragon orchids, lure the dragons and catch them within four hours.

Once you catch six dragons you earn the crystal lair. Catch six more, you earn the crimson lair. But it’s not just any six dragons, you have to catch one (or two) of each of the purple, orange, green, emerald, ruby and crystal dragons.

You get two nets, a free one that may or may not catch dragons (odds are, based on twelve tries and two catches, it won’t) and a magic net that costs 1o mojo (per dragon) that does. In the end, expect to spend about $20+ worth of mojo to complete the quest.

If you want to try the free net, try it on the purple dragons first they seem to be more easily caught than the others. And the more dragons you catch and send to others the more you seem to get in return, which can up your chances. If you don’t want to spend mojo on dragon catching, try to catch as many as you can with the free net now, and wait until the last couple of days for the dragons you don’t catch.

The odds of your actually catching a dragon with the free net are pretty slim, which is why they can charge such a steep premium for the magic net (which you can use once and once only).

If, however, you want to shoot for the crimson lair you need to capture six dragons twice, so I wouldn’t wait. ngmoco:) claims the crimson lair will be the most valuable building ever, (and it probably will be for another three or four weeks. But based on my experience with the game, there will be a building with a higher yield around Thanksgiving if not earlier. The life of highest yield buildings seems to be two to three months.

Expect to see the first building that costs a million+ coins to appear sometime before Christmas.


Don’t forget. I’m still on sabbatical to work on the ebook version of the Grimoire until mid September. In the meantime, check out the new Gifts and Goals chart.

No magic grapes in Camelot

It’s been a slow week in We Rule, at least for me. At least as far as the game went. I spent a hell of a long time cataloguing the numbers for all the new Camelot items, including the twilight meadows with the tiny purple unicorn. By the time Friday rolled around I hoped they were done with Camelot because I do have other blogs to write.

Let’s see, we got:

  • Knight’s round table with King Arthur, who’s not going to be happy he has to take down the monkey king to rule your realms (or you could inventory the throne to make room for Arthur).
  • The training gourds with Lancelot, who speaks French and won’t find Guinevere because ngmoco:) left her out (much to Arthur’s relief).
  • The green knight’s chair, which may or may not have a green knight. You can earn one as a goal or just spend cash or mojo. If you’re way down the levels, it’s worth finishing the goal, but there are better shops for players at higher levels who can afford the coins.
  • Merlin’s keep is pretty cool, although it doesn’t return much for anybody. It hovers in midair with water spilling (inspired by the floating beer tap sculptures you could buy at the Cracker Barrel restaurants a few years back).
  • This is one version the magic floating beer tap gag. You can find this on the web for $20. I remember Carol having to pull me away from it forcibly every time we went to the Cracker BarrelIt’s clearly the inspiration for Merlin’s Keep.
  • Moganna’s keep, which is a butt-ugly tree with glowing limbs. It looks like one of those Disney World exhibits that sends little kids home with nightmares.
  • The white and dark knight tents, which come as boosted gifts. If you don’t see your knights at first, move the tents. The white knight likes to hide inside.

Click image to see full size

These are the new cabañas, I mean, knight’s tents. I had to move them for both knights to show up. They take up almost no space at all, but I’m not sure they’re worth the mojo boost. Consider them an extreme luxury option.

We Rule purists should be thrilled. Camelot items fit in far more with the original game motif than steam punk buildings, taxidermy shops and romantic bistros. Not to mention Greek gods. (Norse gods, okay. The vikings did invade Britain and displace the tribes who are attributed to starting the legends of King Arthur).

Behind on goals

I finally collected my 20 twilight flowers to finish the twilight meadow goal, only to discover I couldn’t finish a goal twice. (I spent the mojo so I could run the numbers, about 5000 cp over 50 hours. You can check the idle income charts for the exact return.) Carol is just got her 20 flowers and still hasn’t received her twilight meadow. The goal is done, but we both looked through her inventory and no meadows.

Which means no unicorn (the only reason Carol wanted the damn thing to start with).

Still crashing

I noticed We Rule is beginning to crash on launch again. I couldn’t even get it open tonight. Maybe they should beta test these new goals and items more.

Magic grapes

Wouldn’t it be nice to have a magic crop that matches the groves’ six hour harvest schedule? I can think of one. Grapes. I would really really like to see some magic grapes in the magic crops list, and I bet other players might too.