Get Satisfaction

I suppose mojo sales must have been down this week because ngmoco:) announced new improved gifting. So I checked it out and the only improvement I found was a button that allows us to directly return a gift to the sender. Do you get a lot more gold gifts for your fifty mojo? Not that I could tell.

Some readers have questioned the value of the gifts in the comments section and others love them because of the cool gold and ruby items. Here’s how I see it: The gifts are a lottery. Sometimes somebody will win a half million experience points and jump a level. More often than not, you’ll get a thousand xp or something you already have like a barn.

Even the gold items are a toss up. I’ve blown a lot of mojo testing this for readers and in my experience your chances of getting a gold item are close to one per 75 mojo spent. They’re pretty, but the return is far lower than some of the big ticket items you can get for 40 to 50 mojo.

On top of that, the chances are greater that you’ll get a gold item you already have the more mojo you spend. You could end up with three gold taverns and watchtowers and still not get the gold item you really want. Think of 50 mojo as the price of a scratch off ticket. Or the price of a box of cereal if they still do box tops and trinkets.

Can I take my castle back?

If you have the dark castle, check out the new castle in my kingdom or others before you upgrade at L55. The design is cool, but the color is the same as the original castles—blah blue. Maybe they’re planning on upgrading this one to ruby, orange and dark (or hopefully sapphire or emerald) but for now I want my dark castle back.

It would be even nicer if they remembered that I already bought this so I don’t have to upgrade twice should I like the next one. Or maybe they can just introduce the dark version of this one for L60 and two million coins.

To see the castle in this weekend’s splash screen (which is by far the best illustration the artists have produced for the game, and I wish they would make it available without all the game crap), you could really want it for your kingdom. Everything’s at wrong angles and the entire effect of the image is Lovecraftian. But once you see the castle in the kingdom, the odd angles ruin the harmony of the art behind the game pieces.

This weekend’s splash screen was their best illustration ever, and the castle looks wonderfully bizarre and Lovecraftian in the frame. If only it looked that good with the game pieces.

Escalating stakes

There seems to be no question that ngmoco:) is escalating the building stakes. The time between big ticket items seems to be weekly or bi-weekly. Just about everything in the top six or seven hourly and total return slots has been introduced since Valentine’s Day.

The Hercules temple, alchemy lab and druid library all came in the last three weeks. The dragon hatchery, which came last week, has the best hourly pay out but only over ten hours. Then after unveiling the alchemy lab on Monday and the library on Thursday (and after I wrapped up my weekly update) they unveiled L60 and the Kraken which delivers 200cp per hour.

ngmoco:) is also driving up the cost of new items for players who want to keep competitive. The kraken costs 975oooc or 55m (the same mojo price as the black dragon) and requires L55 to install.

That being said, the slim differences between the items at the top means that vendors don’t need to rush into purchases. There was a time when I would swap out five big items at a time, but now it makes more sense to me to invest in one or two and wait to see if something better comes along next week. This was my strategy with the alchemist and druid and I was right, one day later they delivered the kraken.

I really, really hope we don’t get a black kraken tomorrow.

What do you want from the game

I decided last week that I got everything I wanted from competition in We Rule. I was able to spend more than a month in the top hundred, and reached 90, and that has been my goal since last July. But with the new realms, other eager players, and constant crashes I was spending more than three hours a day on We Rule alone.

So I decided, let other people have their shot at it. When a game stops being fun it stops being a game. I put all my buildings in We Farm and We City back into inventory, closed out my grills in Restaurant Story and relaxed. I had to sell all my shops in Adventure Bay because they have no inventory.

But I’ve had a lot more time to do other things I forgot I liked.

I’ve always said players can find a number of reasons to play besides trying to get to the top and I stand by that. I finally had time to redo my main kingdom and now I have time to think about what to do with my others. I still check in two or three times a day to process orders and once a day to harvest.

I figured I can start harvesting three times a day again when they introduce level 70 and the dark version of this castle. Or hopefully emerald, sapphire or even gold castles that better match the artistic style of the game.

Can you still compete with the leaders? Absolutely. Billr317, Barblaw and others have catapulted past previous leaders Acehound and Zimidar. They swapped places for the lead at least once over the weekend. Billr317 had almost four hundred million points on Thursday. Three months ago I would have said that’s impossible.

By Saturday Barblaw had four hundred fifty million with Billr317 close behind.

Both are rapidly filling all eight realms, mostly with Poseidon founts and battlements. But they is also stacking some amazing buildings; each has a realm with an entire row of stacked houses of worship (to a big payoff). Nor did they have to do it all with mojo. The more buildings they install, the more coins they generate. And if you ask them, or Acehound or Zimidar if they ever regret reaching number one, I’m sure they’ll all say they don’t regret it in the least.

Fifty million in two days. It took me almost nine months to get there. And if that intimidates you, don’t let it. Because there’s more to the game than moving up the leader boards.

So however you want to get satisfaction, feel free to play. You can play to make art, make friends, or teach yourself high-school level (maybe middle school) economics. But play to have fun. ngmoco:) is escalating the stakes, encouraging players to spend more real money to buy more mojo to build more and more expensive buildings. You can get your money’s worth without spending it all on We Rule.

Contact me at Email iPad Envy, or
Email The Hidden Grimoire.

Advertisements