If I have one New Year’s resolution this year, it’s stop playing every online game. There’s just too damn many of them, and—as many of you know—they hook you with a formula that you already love or you wouldn’t have downloaded the free trial.
I’ve gone from a half hour every few hours to being sucked into playing hours at a time. I find it really tough because I review these games for iPad Envy. I have to give them enough playtime to make an honest evaluation and then I discover I’ve invested all this time getting my island, city, restaurant, farm, smurf hideaway, cat rooms or fish tanks set up and, damned if I don’t want to hold onto the little fiefdom I’ve built online again.
But I have to. Sorry Mi Mi, Buster and Velvet, my touch pet kitties. But Teddy Bear and Jenny Manytoes and Coco Puff, my real cats, deserve my attention and nothing hurts Teddy Bear’s feelings more than being told he can’t sit on my shoulder and purr because it interferes with harvesting coins from couches.
We Farm will probably be the next to go. I mean, honestly, aliens, polar bears, llamas and NASCAR? Farmville? It’s definitely on the chopping block. After all, who really wants their names posted all over Facebook for making level 12 in Farmville. The Smurfs? Already gone. They were cute, but how many cherry cakes can you bake before you run out of interest?
Adventure Bay looked really interesting, but I made it to Level 30 in two weeks (without blowing a lot of money on spice) and I’m not sure I want to wait around stacking jungles for a couple of months until they add another five levels and a new island. The game has a lot to make it really attractive and it it’s at my top of the list of new iOS social networking games. You can order, help players sail on expeditions as well as sail on your own, and you can also hunt for treasure.
The point of the game is to have fun.
That’s the point of all these games.
We Rule is still fun for me, but I notice a lot of the players I used to trade with have abandoned their kingdoms. So it’s luster seems to wane for some. The good news is, this means you can move up the leader boards as they fall off.
But this is my message for the New Year. Play it while it’s fun, and when it stops being fun, (or your spouse checks you into social game spenders anonymous) find something more fun.
Honestly, however, We Rule remains the standard for iOS social networking games.
If you read this blog because you actually like the writing, I will be posting somewhere even after you move on.
Quick Thoughts
Last seasonal decoration tour
If you’re still looking for a few seasonal decorations to enjoy, one reader suggested zenxacred’s east realm, and I finally got tired of working decorations around the layout in my west realm and redid just about everything.
Zenxacred went for the kingdom of darkness encroaching on Christmas approach. I didn’t see this before the Christmas posting, so I’m including it now. Thanks to reader Superknight98 for the tip.
|
Click image to see full size
|
After postponing the inevitable, I finally gave in and completely redid my west realm to reflect the season. Notice the stacked sleighs toward the bottom of the window. It didn’t dawn on me that I should do this until the night before ngmoco:) removed them from the game.
|
Click image to see full size
|
While I was redesigning I also noticed a new character, which brings me to my next quick topic.
ID alert
We have another new character I can’t identify. Since he’s holding the block of ice in his hand, I suspect he’s the ice sculptor. But the original release illustration showed the house without a character to accompany it. So I could be wrong.
Who is this guy? He just showed up in my east realm the other night. I’ve never seen him before. Any thoughts?
|
Click image to see full size
|
New content not downloading
Has anyone experienced a message that you need to relaunch the app so new content can download only to have the same old content download? This happened to me today for the second time in a month and it got me to thinking.
Recently a reader asked me to evaluate the sleighs in the comments and I didn’t know what he was talking about. Two days later, sleighs showed up in my content.
Is it possible that some players get items before others. Or is there a problem with iOS4 that blocks new content from downloading right away. I know this seems wierd, but if anybody actually got new content today, please let me know.
Investment Bets
Players continue to wonder what the best investment strategies are: groves, buildings or (the now defunct) sleighs. Should we pay real cash for buildings? Shouldn’t we consider the investment costs when making purchases?
The answers will always depend on the player and what you hope to accomplish from the game. But let me sum up some of the thoughts I’ve posted over the last few months:
- It’s better to invest on items that will return on a regular basis—especially both coins and experience. Wait until you have a lot of spare cash before blowing it on a lot of decorations with a one time experience return.
- Don’t worry about the up-front investment cost. The items with the better returns will pay for themselves over time. The buildings with the best return for you are the ones with the best returns for your customers. The more you buy, the more they will come to shop (provided you build your network).
- The more you spend the more you make, provided you spend wisely. So don’t be afraid to buy.
I have changed my mind about total points. I think they’re as important as hourly return. But I try to balance both. For instance, the 650 points for the Falconry is still a high performer compared to others, but since it takes 72 hours to earn them I still think players are better off placing an order with something that pays off fewer points far more quickly.
On the other hand, total points earned is far more important for items that return in less than a day. Most players will accept and turn around overnight orders that process in the same day, but no quicker.
I still think groves are the best of the regular return investments, especially the ruby groves. Poseidon’s Founts also have a good return, but they take longer to earn the money to invest (90K verses 10K). Until you have built up a large fortune, the groves will get you where you want to go faster for less money.
This doesn’t go against my argument about ignoring the cost of buildings. Players don’t shop at groves, they cash in every six hours. I wouldn’t spend 350000 coins for a building that only returns 20c and 15xp an hour, but an expensive building that pays off 2000 points to players in a couple of days will bring customers back to your kingdom, especially if you have several of them.
I missed the boat on the sleighs because of the Christmas holidays and my thoughts were elsewhere. For most of the season I thought they were cute but for 7500 for only 100xp return I felt they were pricey. Then on the last night of the season it dawned on me that since I had lots of coins to spend (and more groves than I could make room for already), they made sense for a player in my position. They also take up almost no space, can be stacked side-by-side without being difficult to tap for harvest.
Thank goodness, they stop coming with reindeer after the third one. Other wise I would have a reindeer infestation.
The sleighs may be gone for now, but they will be back next year and something similar will probably show up in the meantime.
I consider these a luxury investment. If you have stacked your kingdom full of rubies and you have a couple million coins to invest, founts will pay off more in the long run as will the next version of the sleigh they release. But players below L40 usually need cash, and rubies still provide the best return for the investment dollar.
Should you buy buildings?
I would say, yes for the viking. Maybe for the Wyvern’s Forge. Probably not for the castles unless you want to decorate with them (and players who have been to my kingdom know I do).
I know they’re costly. Three dollars for the wyvern’s forge is a lot, but unless you buy mojo in the 2000m cask, three dollars is still cheaper than the cash equivalent of the 50 mojo they would have charged otherwise. And the fewer mojo you buy at a time, the more expensive the cash cost will be.
And remember, you can shuttle them between realms. If you need to remove the other shops to make room for something new, you have to lose them for good.
But let’s return to the Wyvern’s forge. It offers the second highest hourly payout and the fourth highest total payout. If I were a player at L26 who couldn’t order the prestigious chimera, red dragon or chateau, I would have to consider making the investment. If, on the other hand, I were an L40 player with tremendous coin reserves but not a lot in my real bank account, I would go with the big ticket items that require coins.
Personally, I wished they would give players the choice of paying with cash or coins. Personally, I wish they would allow us to move everything back into inventory the way other games do.
Most of all I wish those forges weren’t so butt ugly. They remind me of the trailer house parked next to the gorgeous mansions of Olympus.
Contact me at Email iPad Envy, or
Email The Hidden Grimoire.